﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Threading;

namespace GameNodeWithHandler
{
    class Program
    {
        static void Main(string[] args)
        {
            Console.CursorVisible = false;
            GameLogic gameLog = new GameLogic();
            gameLog.StartGame();
        }
    }
}